A discussion with editors Andrew Eisen, ACE, Terel Gibson, ACE, and Kathryn Naranjo, including cutting the show three times: in storyboards, previs, and finally with live-action footage from The Volume; how sound creates believable world-building, and when exactly do you use a âStar Wars Wipe.â
Editor Andrew Eisen, ACE, has been on Art of the Cut before to talk about The Mandalorian for which heâs been nominated for two Emmys. Heâs edited feature films including The Imitation Game and A House with a Clock in its Walls and was an additional editor on Guardians of the Galaxy 2.
Terel Gibson, ACE, also edited the recently released feature film The Astronaut, as well as the feature films Sorry to Bother You and Ready or Not. He also edited episodes of the TV series Hawkeye.
Kathryn Naranjo was an editor on Stranger Things and has been an assistant editor on feature films including The Adam Project, and Free Guy, also on TV series including Halt and Catch Fire.
EISEN: Thank you.
GIBSON: Thank you for having us.
NARANJO: Yeah, absolutely. Thank you.
EISEN: There was no discussion in the editing room. I was on from the very beginning - before Kat and Terel started - when we were doing the storyboards. The only thing they kept bringing up was Goonies and Stranger Things, that sort of vibe. Thatâs what they were setting out to do.
EISEN: Definitely. Goonies was definitely a strong reference for them.
GIBSON: For Kat and I, this is our first job with Lucasfilm. Whatâs wonderful is they really do have - preloaded in the Avid - a huge treasure trove of scores and sound libraries that you can pull from.
So the overarching note - or maybe it was our own instinct - was just to stay away from the John Williams stuff because thatâs sort of canon and separate.
This is a new world and a new adventure with these kids that donât know that Star Wars is real.
I kept referring that the temp is: âStar Wars, not Star Wars.â Those things that give you that kind of tone and feeling of wonderment that bring you back to that era, but are not the sort of traditional themes youâd find in the Star Wars movie.
So nothing was off limits. I think anything from Raiders to Harry Potter and anything in between was good paint for us to use, as just a vibe.
And all the episodes also are very different. I think really the material and the episodes themselves dictated what we gravitated towards in terms of temp.
GIBSON: I had watched them just âcause Iâm a huge fan. I donât think it was a prerequisite at all. This is so different. I think that was definitely what weâre sending out to achieve.
That was something that was just like a completely different sort of slice of the Star Wars universe. I think it was helpful kind of treating it at its own thing rather than drafting upon anything that came before it.
Skeleton Crew editors Terel Gibson, ACE, Andrew S. Eisen, ACE, and Kathryn Naranjo
EISEN: âŠwhen the key is floating through the air. They did decide to go with a little bit of the theme for that, but that was a very unique situation.
Itâs funny because we temped very similarly when we were doing the first season of Mandalorian, then composer Ludwig Göransson presented a completely different vision of the music. Then we started using that to temp with, and it fell into place so beautifully.
It was like it was exactly the right vibe for the show. So Iâm glad that we abandoned a lot of that actiony, Batman, Harry Potter, more obscure Star Wars stuff that doesnât necessarily have all the themes.
The vibe changed entirely. In this case though, we had Mick Giacchino doing the score and he did a great job but he also didnât veer too far off from our temp in terms of the tone of it.
I think we got the tone right when we were temping. I think everyone was happy in that temp phase. We worked on it for a long time before he even got involved.
NARANJO: I watch all the dailies. I go through and put locators and mark good moments in each take going through the script. Sometimes you could tell with camera moves what the directorâs trying to achieve. Itâs just watching it all; absorbing it, then putting it together.
Avid timeline screenshot, episode 108
NARANJO: Oh, no, Iâll watch everything.
NARANJO: I have a bin layout where I have the group clips set up a certain way. I watch both cameras - or all three cameras, however many cameras there are. I watch every take just to see whatâs happening in every camera
NARANJO: Correct.
GIBSON: Same way, honestly. Same exact way. I know some editors like to watch selects first, or thereâs a ton of people who work from the last take all the way in that direction - reverse order.
I like to go in a linear way âcause I like to see the director working it out from that first take where itâs like, âOkay, hereâs the rehearsalâ Because itâs digital they can shoot everything and you get everything, which is great advantage. Sometimes thereâs gold in there, sometimes not.
But as youâre going through successive takes, you can see the course corrections and it feels like youâre almost having a dialogue with a director and the crew and the camera department as theyâre refining moves and performance. So generally Iâll do that.
I also do the same thing that Kat with locators. I save a special locator for things that surprise me, because we are the first audience member, so anything that makes me lean in or feels like itâs a piece of gold I generally put a green locator for those things.
Then when I start building a scene, Iâll try to get as many of those moments as possible into the first pass. I always feel that watching dailies is a bit like medicine. You have to be really disciplined and not rush through that process. Itâs so important.
For me, the crew has put a lot of time and effort to capturing all of this, so we need to respect that and watch everything that theyâve done. Donât be too eager to jump into cutting a scene. I get very nervous if I donât feel like I know everything. If I know everything, Iâm making an informed decision.
EISEN: Yeah. Like if you start putting it together, and the next thing you know: âOh, thereâs that F setup that I didnât realize we had that replaces all of this!â
GIBSON: Yeah, It just unravels everything!
EISEN: I work the same way. I watch all the dailies I put locators on things that I like. I used to have my assistant do string-outs line-by-line, then I would take that and I would pare that down to my own select reel.
I didnât feel the need to do that this time because this is the first time that Iâve used ScriptSync. I found ScriptSync to be an amazing tool, and itâs the same as having the string outs.
You could just jump to things so much faster. If a performance or whatever didnât feel right after I put it together, Iâd use ScriptSync to review and find a better one. I canât tell you how many times the circled take would be one of the last two takes out of nine or ten.
Then Iâm editing and I put in take two just âcause I think take two was way better than those. [Showrunner] John Watts would agree. We would sit down together and heâd say, âLetâs watch all the takes backwards from ten back to one.â
And heâd say, âLetâs use take one. Take one was the most natural take.â It was the most spontaneous take. So I donât go by circled takes. I use them as a guide. Sometimes itâs the only good take, but I definitely watch everything and we had enough time to be able to do that - to just really sift through it all.
EISEN: I donât use it at the beginning, but for myself - before the director comes in - I use ScriptSync to go back and review lines: âDid I get the best performance for this?â Iâll just go reassure myself that: âyes, I did,â or âno, I didnât.â
I just found it to be a very valuable tool and the latest version is even better. I think that it takes a lot of the onus off the assistants âcause thereâs AI that basically breaks it all down for them. Hopefully thatâs where the AI stops in our world.
EISEN: The first pass always sticks to the script. Everything thatâs in the script: just put it all in there. You donât wanna eliminate things before theyâve had a chance to see them.
But within short order - whether it was due to budget constraints or story constraints - there was a lot that landed on the cutting room floor. The episodes - two or three of them were in the 40 minute range, then the rest were in like a 30 minute range - were all at least 15 minutes longer at some point or if not longer.
Towards the end the showrunners just started getting really brutal about wanting to just make this thing tight. If we didnât need something, letâs just ditch it.
GIBSON: Yeah, we definitely killed some darlings. Thereâs no question. There were some great scenes that I wish just existed somewhere. I miss the old DVD extras days because then people could see that material and what we cut out.
There were some really great scenes - much to our showrunnersâ credit â that got cut. They are very keen on pacing. Theyâre very keen on making sure that thereâs no fat - thereâs nothing thatâs not progressing the story.
So sometimes you really do have to be really ruthless and really challenge the material and make sure that weâre valuing the audienceâs time.
All three of us worked so well together. We communicated so much. There moments that we had to decide whether or not the scene that you were tasked with belongs in your episode.
There was definitely moments where one episode ended at one particular place and that got refined and maybe it ended earlier and then Andrew or Kat would inherit that scene, and vice versa.
There was a lot of that back and forth. You never want to be too locked into a certain way of doing things because of running time.
Youâre not really so beholden to hitting a certain number as you could be maybe in traditional episodic television. Here itâs just about telling the best story possible.
EISEN: Yeah, pacing and in some cases budgets, like there were some sequences, especially I can think of one in 106 - the scene where the kids lose their ship and then it turns into this chrysalis and becomes a whole new ship - but in getting back the ship, there was a whole sequence where they have this big fight with a bunch of droids and it just turned out it was gonna be so expensive and time consuming that they decided, âLetâs just pull it out.â
I watched it again recently and it works perfectly without it. It was extraneous now that I think about it. But I put a lot of time and effort into that one in previs: the scene when Fern and Neil are climbing the ladder, then they see their ship being dragged away by these garbage ships taking it to the dump.
I made a giant moment out of climbing the ladder, seeing their ship, and having to get there in time and making this big, exciting moment.
They loved it, but the story just needs to keep moving forward faster. We canât take time with this moment. So one of my darlings didnât go away completely, but it got cut back.
In the old days, I used to get very protective of my work, and if a director would say, âLetâs change it.â Iâd say, âWhy?â But in my older years, I let that go completely, because you have to just be malleable in the cutting room.
Everyoneâs got opinions. Ultimately, the showrunners or the director - whoeverâs gonna have the ultimate say - you just have to let things go. Even if you strongly believe you can say why you believe in it, ultimately you have to just let things go. And generally I find the smart guys in the room are right.
Editor Andrew Eisen, ACE
EISEN: Itâs amazing to me that theyâre willing to throw it away. Iâve worked with directors who actually wonât throw stuff like that away that does need to go.
So Iâm very appreciative of [showrunners] John Watts and Chris Ford, who are able to see the forest through the trees and say, âJust because we shot it doesnât mean we have to use it. Letâs just keep this thing moving.â
NARANJO: We actually shared a project. All our episodes were in one project. So it was very easy to see what everyone was doing.
Terel and Andrew were really very helpful and very inviting. We all were able to talk to each other and discuss what was going on in each otherâs episodes and what problems we might be having or what John Watts likes, what he doesnât like.
I thought it was a very inviting and collaborative environment, which was great.
GIBSON: The show is all prevised too. We make this show multiple times. Thatâs the other thing. Getting back to Andrewâs earlier point about killing darlings: youâve lived with it through boards, youâve lived it through previs.
Youâve shot it and youâve been through every step of that. Youâve gone up the food chain and itâs really been challenged the entire time. By the time we start shooting you think, âOkay, weâve cracked everything.â
Then something magical happens when shooting and youâve gotta make the show again. Those things you thought were completely bulletproof are not, so youâre constantly refining and because of the schedule and the way they shot it, we each had hands on other episodes at different stages.
EISEN: I think I handed off the previs to you, but I had done the boards on episodes 1, 2, 4, 6, and 8, I believe.
GIBSON: Andrew was first in and was minding the store like you wouldnât believe before help finally came.
EISEN: I was so grateful and thankful when Terel and Kat came on âcause it took a lot off me. I was very happy to pass it on and see the direction that they took it in.
GIBSON: Very tight. For me that was in some ways one of the tougher parts of the process because there are other shows at LucasFilm that are going through this process as well, so youâre very much beholden to the availability of the previs animatorsâ schedule in terms of when these episodes have to get through previs so that they can load up scenes in The Volume for shooting the virtual stage aspect of it.
Generally speaking, youâre refining the entire time - getting it ready to screen for execs and for Jon Favreau and Dave Filoni.
No matter what you did - as soon as you got done with a version - youâd get an email and the script would change. Literally to the minute. âYes! Iâve got it! I have a version ready to show!â Then youâd get a new script that would be different.â
You always felt like you didnât have quite enough time. Then the next episode needed to come in based on the shooting schedule, so the other ones had to get finished.
You really do make each episode three times, top to bottom. We all do our own sound design and our own temp score, so you already have a template there so that when you do get to live action, you donât have to rebuild all of that stuff.
So youâre actually repopulating live action and a lot of the hard effects that still will work great from the prevised version of the show. Iâd love to show the previs to people. Itâs a little âuncanny valley,â âcause the peopleâs mouths donât move - but you could totally show it. You can tell if itâs playing or not. Itâs really cool.
NARANJO: Yeah. This is my first time. It helps because it puts you in that environment. They set up a stage with the props and everything, then you have scenery behind them and the characters are there as opposed to a green screen. The actors are seeing it, and theyâre able to act to it, as opposed to the green screen. So it was really incredible to see and it worked so well.
EISEN: Thereâs always imperfections in The Volume and things like always get cleaned up. Virtually every single shot in the show has a visual effect. Something is done to it - whether itâs cleaning up seams that are noticeable from on the stage or things like that - but compared to The Mandalorian and Boba Fett shows, these had actually a little bit more blue screen,than those shows. And we shot a little bit more on the back lot than we do on these shows as well. Even on the back lot, they would put blue behind them. It was a bit of a mix, but it was still mostly Volume. The Volume was very impressive.
GIBSON: The latter. Passage of time, definitely. Theyâre not arbitrary. They are meant to indicate to the audience in the way that you would use a dissolve that time has passed or youâre going to a new location. I found generally that the action dictates the type of wipe you use.
If a characterâs moving left to right, then on the B side of it somebodyâs moving left to right, then a horizontal wipe works, or if the cameraâs coming down, then a wipe from top to bottom or bottom to top works. If theyâre still in the center, maybe an iris wipe of some sort, but you feel those things.
None of itâs scripted.
EISEN: We just throw âem in. Sometimes we have one too many or we donât need one now, so letâs drop that one. We got to choose our wipes and they were rarely touched. I did my circle wipe in episode 106. No one bothered me about that. They just went with it.
GIBSON: I donât think so. Youâre still exploring human beings and youâre exploring the human condition. Particularly with this show, because theyâre also coming from a place of not knowing, and approaching the experience the way maybe an audience member would in some cases.
All of us as editors have a really tuned BS detector â the performances we buy, that we donât buy - whether a performance feels a little bit arch or a little bit broad - keeping things grounded. You also have the safeguards of the people around you who are trying to build consensus.
These kids are going through this unique experience and theyâre all fantastic actors. That theyâre responding in a naturalistic way is a taste thing. Itâs one of those things that you just trust your gut. Trust what you buy. I always gravitate towards that. I always find too, when I go through dailies and I use ScriptSync to double check myself - very rarely do I think, âOh, thatâs betterâ because Iâm treating it like an audience member.
Iâm responding to things that I buy. So very rarely is something better per se itâs usually just a lateral move or something that I donât buy as much.
EISEN: We had scenes where the kids are very emotional. I thought they pulled it off great. If one take didnât feel right, there were always plenty of takes to look at. John Watts directed two of the episodes that I did, and Bryce Dallas Howard directed episode six.
I found that we got plenty of takes - always at least 10 takes per setup - and with Bryce significantly more because sheâs an actor and she would really focus on the acting and the line reads. She would just do them over and over again until she felt satisfied. That doesnât mean that the last take was best, that just means she was exploring options.
NARANJO: Even if itâs not multiple takes, within a take theyâll do a series that theyâll do over and over again, which I find really helpful âcause you can see in real time what theyâre trying to get from the actors or what the kids are trying to do and whatâs more emotional. I like when they do series.
NARANJO: Yeah, itâs so helpful.
GIBSON: I do, absolutely. Itâs better than being on set. You feel like youâre having that dialogue. Itâs great when a director gives a note and itâs actually what youâve been thinking. Weâre watching it and weâre like rooting for the material. Youâre thinking, âOkay, are we gonna get this scene?â
You could feel the clock ticking. Youâre at take seven now. âOkay. I hope they pull this one out!â Then they get in there, they roll up their sleeves. And all the directors have different styles too, which is fun. Theyâre all accomplished in their own way.
They all have their unique approaches. Some allow for more play and improvisation than others. All of them are gonna ultimately get the scene, but itâs great having that ability to actually see them just saunter into frame, give their notes.
NARANJO: I donât know if you guys do it, but sometimes Iâll even try to match out to the master audio. Usually we just have the mixed down audio track. So Iâll try to match out to all the ISOs and Iâll put it full blast so that I can hear what the director is saying to them.
GIBSON: Maybe we should put a lav on the directors. Maybe thatâs a new thing we should ask for.
NARANJO: Yeah!
GIBSON: Really? Honestly, thatâs more helpful than script notes. Sure, a circled take is helpful. Weâre panning for gold. That can come from anywhere. A circled take doesnât mean much to me. Itâs a starting point.
The directors are often so busy, weâre not watching dailies together, so you really do rely on that dialogue from just eavesdropping.
GIBSON: Thatâs Star Wars, right? Weâre making shows for the small screen, but weâre treating them like theyâre for the big screen. Itâs really giving that cinematic feel and when you see a shot that blows you away.
There are shots I would love to hold forever. Like in episode three, when they go to Khâymmâs moon, thereâs a beautiful, like David Lean shot of them over the craters of the moon, walking. That was all Volume and that just looked fantastic.
Gimme more of this! That was just absolute gold. Oftentimes itâs about the composition. Itâs about what the scene needs emotionally.
You also donât want to be in a position where you are lingering in things because itâs a cool shot. A cool shot is not the sole reason for having it in there. Cool does not win. Story wins. Character wins over cool. Every time.
EISEN: Our production designers, Oliver Scholl and Doug Chang are old Star Wars veterans, so every little aspect of the ships and everything had to pass through him and had to pass muster In terms of: is this a Star Wars thing?
Definitely in previs stages we were altering the design of things to make sure that they matched the Star Wars universe, even though we were in a different place than most of the Star Wars weâre familiar with.
Avid timeline screenshot showing the sound tracks.
NARANJO: Sound is so important to the editorâs cut and helps with everything. I treat sound as if Iâm the sound designer, like âThis is the final.â I want it to sound as perfect as possible.
Itâs very important to maybe even exaggerate sounds like the spaceship when itâs coming down from warp speed to make sure that you hear it arrive.
Even if it might be silent in space, I would make sure thereâs a sound there. Sound design is just so important with any film or TV show that you would work on.
EISEN: The beautiful thing is we have access to the entire Star Wars sound library, for the most part. On The Mandalorian we begged to get them to share the sound library with us, and they did. So thatâs just been passed on from show to show.
We mine from all of those sounds that have been around forever. Then sometimes we design our own sounds. Weâll combine sounds or Iâll take a sound and reverse it or speed it up or pitch it or do things to make it a little bit different than what everyoneâs used to hearing.
We are presenting this constantly to studio heads - to our showrunners - and all of us wanted to make sure this was as fleshed out as possible. We have such a short time to do the mix on these shows. Itâs not like a feature where you have months maybe to do a mix.
Itâs all done in days, so our template is very important to help Skywalker to get there faster when it comes to doing their sound design.
They contribute and create new sounds, and they do an amazing job, but we definitely provide a template that is mostly from their own library, so itâs not that far removed. They donât have to worry that itâs not a Star Wars sound. It all fits into the world.
GIBSON: Skywalker Sound doesnât happen until the very end. We have to carry this show for years through reviews and weâre selling it and sound is an important component of selling everything, because it is stage work.
For example, on the pirate port, I remember hearing their footsteps on a wood floor and thinking âThis is gonna really take you out of the world. Thereâs no way I want to be hearing the wooden planks.â
It is our job to make sure that we believe that theyâre not at Manhattan Beach Studios - that theyâre on a far-off planet somewhere. So sound is one of the greatest tools you have to sell that.
Andrew set such a great template for us, it was really nice to be able to just steal from him.
EISEN: Weâre starting in storyboards. All we get is a bunch of pictures that we we animate ourselves to make the move, but we also make them come alive with sound. Sound is crucial in those early phases. When weâre doing screenings, you canât just show them a bunch of boards strung together.
It has to feel like itâs come alive. I give a lot of credit to my assistant Dave Matusek and the other two assistants as well. Matt Willard and Kate Prescott. They really were instrumental in helping us put together these soundscapes.
EISEN: Matt Willard took on that task. Mostly he just jumped on it. They were asking for volunteers.
GIBSON: Near the end, the pressure is on and youâre trying to finish episodes. Inevitably somebody remembers, âOh yeah! We need previously-ons.â So itâs the 11th hour. Matt Willard and Kate did an amazing job.
Itâs an art form too, it really takes a very specific skill set and thereâs a lot of notes and going back and forth with those things, so for them to take that off our plates was wildly helpful.
GIBSON: Itâs a rhythm thing, right?
NARANJO: I had a micro-pacing thing I could talk about in episode 107 with Jod pulling the lightsaber on the kids and just laying into them - now heâs really evil. He lays into Fern saying, âYouâre not a leader. Youâre a bully.â
It was just sitting on that and hearing him tell Wim, heâs just a scared boy. Letting that sit and letting the audience absorb how itâs affecting the kids and how Jod looks when heâs saying it.
They thought it was really important just to sit on it and let the emotions come through.
GIBSON: Thatâs a great scene
EISEN: Itâs one of the most powerful ones.
GIBSON: I had a lot of episodes that were front-loaded, so I had the kinder, gentler version of Jod. Itâs so effective and so heartbreaking because he really does kind of put the screws to all of the kids and it really touches on each one of their insecurities. He turns from being Han Solo to Darth Vader there.
When youâre landing moments always look at when do you hold a little longer than you would normally. I think thatâs a rhythm thing. A scene has a certain musicality to it, but then taking the time to really button a scene or just let something linger so that it has resonance is so important for me.
Not what theyâre saying, but what theyâre not saying. In some cases it communicates to the audience some subtext that thereâs something going on maybe or where youâre cutting to a reaction, where youâre holding, how long youâre there are all the tools of the trade.
You take a script thatâs very good and elevate it even more because we now have the tools of juxtaposition and rhythm and deciding how we want to articulate the story and how we wanna work our way around a particular moment so that we have resonance with the audience.
EISEN: The directors provide all the colors of the palette then itâs our job to do the painting and place the colors in all the right places so that it pops for you. It took a bit of time to find the proper rhythm and find the proper looks and things like that and where to place them in order to get that scene to really feel like it was building up.
NARANJO: For me, a difficult scene was in episode four where the kids are sent out ahead of this Hattan army, into the unknown and they donât know whatâs coming and theyâre scared and theyâre just walking on pins and needles with their weapons in hand and itâs just building.
Thereâs just fog that they see ahead and cutting to Neel - the little elephant boy - talking to himself and trying to pump himself up and getting the reaction from the other kids looking around and cutting to the unknown, then the soldiers and just building, building, building that moment to this big release where itâs just Jod as the fog clears and heâs there to save the day.
Originally, that scene was gonna have a song, which was a lot of work, but that was one of those killing your babies spots. It took a lot of work to build that scene. That was the episode the Daniels directed.
They had a very clear idea of what they wanted. Watts had his own ideas. Itâs just working with directors and working with the showrunners. It ended up really good at the end and Iâm very proud of it now.
GIBSON: My big tension scene - the one that comes to mind - is in 105, when Jod turns, basically. They get to Rennodâs layer. Itâs been an adventure. Itâs a very Goonies-type episode, but this is the moment where you realize what Jodâs really up to. He discovers the myth of their planet is actually real and there is treasure there.
They did a wonderful thing - and this is just really a testament to Jude Lawâs performance more than anything I did - but he did this thing where you saw him listen to that and the kids are soft focused in the background and he realizes that itâs real.
So heâs playing to the camera and to the audience, basically, that heâs changing - heâs become Gollum almost. Heâs been completely seduced by this treasure and you can hear them in the background and theyâre saying, âWe still have a deal.â And heâs not saying anything. We pause and we hold longer on his face.
And Jude just does this sort of subtle thing where you just see him go from this lovable sort of rogue Han Solo figure to what he becomes in the later episodes: just a scoundrel, basically. So that moment to him then challenging Fern to a duel to take charge of the ship - the tension there with all the kids is where it really pivots, tonally. That was one of those things where you realize âThis HAS to work!
People have to buy in.â And itâs not necessarily all on the page. Itâs really the strength of the performances and your ability to hold tension and make sure youâre communicating to the audience - that youâve given the clear argument - that youâve laid the track.
Of course it feels inevitable. It feels like this couldnât have gone in the other way at this moment. So trying to calibrate that was just fun - just a really fun scene to cut. Itâs always great when you have such amazing actors and great camera work and a really talented director that gives you all the paint - as Andy said before - to really construct something thatâs hopefully very memorable.
EISEN: I found that the showrunners were very respectful of the directors. First of all - in my case - I had [showrunner] John Watts directing two of the episodes that I edited.
But in the case of Bryce Dallas Howard itâs the same for past series that I had worked on with these guys as well, where they are very respectful of the director and the directors get an actual proper directorâs cut.
We spend a month or two months with them. The showrunners may weigh in from time to time and work together with us, but they are definitely given their due. Itâs not just four days and youâre gone. They get to really work out their cuts as much as they want.
GIBSON: You donât hire directors like these and not give them the space to play. That was always the plan: âLetâs hire a murdererâs row of directors and let them play in this sandbox.â
I think they did a really great job of giving them certain guardrails here and there, but ultimately each episode has a little bit of what they do in them: a little bit of their flair, a little bit of their own unique perspective, and I think thatâs what makes the show really sing.
EISEN: Ultimately, the directors ended up leaving when their schedules got too busy. They had their next thing going on. No one was really kicking them out.
EISEN: Absolutely.
GIBSON: Thatâs when they start. Yeah, thatâs a big part âcause theyâre blocking, basically. They have to know what theyâre going to do for The Volume. So theyâre blocking all of the previs. Andrew, theyâre not really involved in boards as much?
EISEN: No. Not at all. They come in after they watch the boards, then they start working on previs from there where they put on these headsets and theyâre with the production designers and theyâre with the cinematographers and theyâre actually going through it.
The director - he or she - gets to create the shot, the angles and everything, and everyone can see through their goggles what the directorâs vision is, but theyâre creating shots in previs that then get spit out to us and then also out to ILM to create those backgrounds and those angles.
NARANJO: Everybody has their own style. The Daniels were meticulous about what they wanted. They come from a VFX background, so they were really keen on what they shot and what the intention was.
Episode 104 mainly was blue screen.
It was all on the back lot for the most part. So they were very aware of what should be there and what they intended which was really helpful working with them and get understanding what they were trying to do. Then [director] Lee Isaac Chung was so smart.
He had already worked on The Mandalorian, so he came from a Star Wars background and he knew exactly what he wanted to do and he was just so smart and so kind.
Then [showrunner] Watts came in after them. Like Andrew said, he was very respectful of their cuts. He did what he wanted after, but it was pretty much in line with what they had done.
EISEN: Thank you. Itâs an honor. Thanks for having us, Steve.
GIBSON: Thank you.
NARANJO: Yes. We appreciate it.